Look for us at GDC 2017
GDC this week! Looking forward to seeing the sights and sharing Ship It. Keep an eye out for me and Bryan on the show floor. We’ll also be at the …
GDC this week! Looking forward to seeing the sights and sharing Ship It. Keep an eye out for me and Bryan on the show floor. We’ll also be at the …
A couple weeks ago, I took a break from working on Ship It and joined up with Joel McDonald and Bryan Minus to build a new VR game. We participated …
Ship It is finally out there for everyone to play! It’s been such a hectic week, I didn’t even post about it here, but now that is remedied. Please go …
I’m putting the final touches on the code, dropping in the last updated assets, and trying to crush as many bugs as possible. The game is just about ready to go! …
It is almost time to SHIP IT! The game is scheduled to release on October 14, I can’t wait to hear what people think. The Steam page is live: http://store.steampowered.com/app/511700 …
While Project Zanderfall development is paused, we’ve been working in stealth mode on a new game for the HTC Vive! I’m on sabbatical from my day job at Intel for …
RJ and I decided to get the juices flowing by creating something new for the Global Game Jam. So find a friend and try out our new local co-op game …
Instagram feed is live, although I can’t quite figure out how to get it on the main page. Oh well…here it is for now. I plan to start by posting …
I’m heading up to PAX and PAXDev this week and will have some early builds of Project Zanderfall you can try out. If you see me, stop me and lets …
Ian McClellan and Robert Toepfer are Think On Labs, a software development company in Portland, OR. We are dedicated to creating challenging games that anyone can play. Check out our the game …